Some of my last group of undergraduate design seniors are about to graduate. Some of them will go on to earn Masters degrees, a choice made all the more attractive by a slow economy. Others will look for jobs, using their portfolios, contacts, resumés, and job experience to turn their educational expenses into something more financially profitable.
So this seems like a good time to collect a few bits of advice. Some of these issues are related to the generation gap between young designers and hiring managers. There are plenty of professionals who know more than I about how to write a resumé, how to organize your portfolio, and how to dress to impress. So I’m going to keep it to advising graduating designers in areas where I see mistakes made repeatedly. I hope the advice is helpful. In no particular order:
1. If you want to link (with me, or any professional) on Linkedin, and you were not my student, or otherwise well acquainted, first send a note explaining who you are and why you want to link with that person. To the extent that linking constitutes some kind of relationship, however loose, it’s the best way to ensure a positive response. If you a student currently awaiting an answer, try it.
2. If you ask for a recommendation, be as specific as possible about what you hope will come out in the letter, and for whom it is written. You simply must follow up with a thank you. Then let the recommender know if land a job or not. Stay in touch.
3. If a recommendation gets you a job, hand write and snail mail a thank you note. They are rare these days and so provide an easier than ever opportunity to impress.
4. When hiring, there is no such thing as a favor in business. It is business. Your ability to work is a financial decision, not personal, except to the extent that your personality affects financial issues or calls your performance into question. The ideal that you should seek in any negotiation is the win-win.
5. A warning: If someone asks that your price be lowered as incentive for more work later, I’m telling you here and now to forget that ever happening. This would be the win-lose. Buying (or selling) any product or service strictly on price, unless it’s commodity, is short-sighted. Never in my 30 years of leaving satisfied customers has a lowered price led to more work. It leads to less money. You will be filed under “call this person when the money runs out”. When the money comes in, they owe you nothing. They will call the firm or the designer they wished they could have afforded the first time. I apologize for what may come off as cynicism. It’s just business, and thirty years of learning. If you are the hiring manager, save the hot air. When you try this ploy, though you may even be totally sincere, it makes you look bad, and will only lead to a difficult relationship.
6. Be honest about what you don’t know. Inexperienced professionals try to cover their shortcomings. People fake it everywhere. A true pro readily admits that they are in new territory, or don’t have a ready answer. I tell clients that I have very few answers. I do, however, have some great questions.
7. Treat everyone with respect, especially your competition and former employers. You will never ever gain ground by complaining about a former employer, coworker, or competitor. Let others make that assessment. If you are compelled to tell a war story to illustrate a point, leave out the names.
8. Do a brutally honest skills assessment on yourself. If you do not draw as well or better than anyone you know, get to work. A designer must draw very well. It is our visual skills that set us apart as communicators of the new. Do you want your ideas taken seriously? Of course you do. Besides, don’t miss the point here. Learning to draw is learning to see. You are being paid in large part for having a trained eye. Learn to apply a high degree of craftsmanship when its appropriate. Improved skill will help even your casual, fast models or sketches.
9. Any performing musician can tell you: Never apologize to your audience. (beyond maybe “Sorry I’m late”. But then, you were not late, were you?!) It just makes them uncomfortable. They don’t feel sorry for you. They feel sorry for themselves. If you must apologize, make it quick and get on with it. No matter what, do not carry on. Don’t point out flaws in your presentation. (“This next picture is really too dark to see well.”) Chances are some flaws will be missed. Another lesson from music: Musicians learn early on to distinguish between a note they think they played, and a note that was in fact actually sounded. Learn to proofread. See what is actually there, not what you think is there. No matter what, use a spell checker. To catch words spelled correctly but misused, look and look again. As an example, yesterday in a senior student critique, I spotted the word “damned” in place of “damaged”. When I asked B to read the page, he read “damaged” out loud. Then I asked that he reread, saying what was actually written. Oops. It’s okay if you are not a natural speller, just learn that fact and fix things. You are being paid to watch the details.
10. Work will put the “dead” back into “deadline”. The best excuse in the world is still an excuse. By the time they reach college, students have been perfecting the excuse for years, and have mastered the technique. If you have been living in a world where great excuses work, you are now leaving the station. You are paid to get a job done despite every reason that makes doing it impossible. Do not look for or offer some excuse. Just do the job. (Extreme medical emergency or death in the family, if true, may be the exceptions. That said, once you are experienced enough, you will learn to have a plan B in place that can sometimes even work around such difficult issues.)
11. Beware the parallel universe: Once upon a time I brought some of my own work to class, specifically to illustrate model making techniques in paper. To my great surprise, my students told me that in the years they had been in school, this was the first time a teacher had brought in his or her own work. Here is the take-away lesson: School and work are two completely different universes, even if the objects that inhabit these universes bear a resemblance to each other. If you have been taught primarily by professional professors, theoreticians, among them those who do not do, but only teach, you may have some adjustments to make when leaving the world of the theoretical, subjective, and forgiving, and hitting the world of get it done, parts tolerances (see no. 11 below), materials limitations, costs, clients who don’t have time for your feelings, and no excuses. Be clear about which of these worlds you are in.
12. Business managers and engineers, by training and necessity, live in a world of measures. Designers mostly work and live in touchy-feely land, where intuition has value. Think of the friction (or disconnection) between these groups as akin to the ancient battle (gap) between heart and mind, or that between logic and emotion. Both characteristics are necessary to have a fully human being, or a fully human design. You learned a whole bunch of stuff to get here. Now learn to get along with those whose measurements may be different. (If you were a design student at a technical university, hopefully some of your best friends are engineers. Your ability to communicate easily with the technical folks is an important fact that can and should be listed under “strengths”. Don’t discount this.) Art school designers may find this one trickier, depending on your background and mindset.
Lastly, I offer my sincere wish for your good luck. Most of you are every bit as capable as we were when first starting out. Experienced design managers who have entry-level staff should not expect miracles. They do however have a right to expect you to earn your paycheck. Learn, stay optimistic, and above all, develop your resources. You’ll do fine.